Beginning C# 2008 Objects: From Concept to Code (Expert's by Grant Palmer

By Grant Palmer

Updated with the adjustments to C#, Beginning C# 2008 gadgets: From options to Code introduces whole newbies to C# coding perform with a pretty good methodological origin written through critically–acclaimed specialists within the box, already authors of the best–selling Beginning C# Objects.

By development from first rules in object–oriented terminology, then advancing via software layout with Unified Modeling Language (UML) into functional examples, Beginning C# 2008 gadgets: From innovations to Code offers a foundational consultant written from the viewpoint of 2 skilled, operating specialists on C#.

Working coders will enjoy the object–oriented forged of the e-book and its part on use–case modeling. this is often the ebook to learn in an effort to deepen and boost your current specialist improvement in C# with a watch in the direction of advancing out of natural coding work.

For the reader wishing to “simply study C#”, this booklet will supply precisely that. as well as directory code and syntax, Beginning C# 2008 items: From options to Code additionally walks you thru the layout and architecting of a functioning C# software, exhibiting the “why” and the “how” of the improvement judgements that cross into specialist C# coding.

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Additional resources for Beginning C# 2008 Objects: From Concept to Code (Expert's Voice in .Net)

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Just remember that the object concepts you’ll learn in Parts One and Two are equally applicable to other OOPLs unless otherwise noted. In this chapter, you’ll learn about the following: • The many strengths of the C# programming language • Predefined C# types, operators on those types, and expressions formed with those types • The anatomy of a simple C# program • The C# block structured nature • Various types of C# expressions • Loops and other control flow structures • Printing messages to the screen, primarily for use in testing code as it evolves • Elements of C# programming style If you’re a proficient C, C++, or Java programmer, you’ll find much of C# syntax to be very familiar and should be able to breeze through this chapter fairly quickly.

Here is a roadmap of the way this book is organized: • Part One of the book focuses on object concepts—in other words, the “what” of objects; we don’t want you to be distracted from learning these basic concepts by the bits and bytes of getting the C# environment up and running on your machine. • Part Two of the book focuses on object modeling—that is, the “how” of designing an application to make the best use of objects. We don’t want you to be trying to program without an appropriate OO “blueprint” to work from.

For a limited "time" only... Bailey the Wonder Dog! There is a blank line before and after the second line of output because we inserted extra \n escape sequences in the second statement, the word "time" is quoted because of our use of the \" escape sequences in that same statement, and the third line of output has been tabbed over one position to the right by virtue of our use of \t. 35 36 CHAPTER 1 ■ A LITTLE TASTE OF C# Elements of C# Style One of the trademarks of good programmers is that they produce readable code.

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